--[[--------------------------------------------------------------------
	GridLocale-zhCN.lua
	Simplified Chinese (简体中文) localization for Grid.
----------------------------------------------------------------------]]

if GetLocale() ~= "zhCN" then return end
local _, Grid = ...
Grid.L = {

--{{{ GridCore
	["Debugging"] = "除错",
	["Module debugging menu."] = "除错模块配置。",
	["Debug"] = "除错",
	["Toggle debugging for %s."] = "打开/关闭%s的除错。",
	["Hide minimap icon"] = "隐藏迷你地图按钮",
--}}}

--{{{ GridFrame
	["Frame"] = "框架",
	["Options for GridFrame."] = "Grid 框架的选项。",

	["Show Tooltip"] = "显示提示信息",
	["Show unit tooltip.  Choose 'Always', 'Never', or 'OOC'."] = "显示单位框架的鼠标信息。选择“一直”，“不显示”或“非战斗”。",
	["Always"] = "一直",
	["Never"] = "不显示",
	["OOC"] = "非战斗",
	["Center Text Length"] = "中间文字长度",
	["Number of characters to show on Center Text indicator."] = "中间文字提示器所显示文字的长度。",
	["Invert Bar Color"] = "反转颜色",
	["Swap foreground/background colors on bars."] = "反转提示条上背景/前景的颜色。",
	["Healing Bar Opacity"] = "治疗条透明度",
	["Sets the opacity of the healing bar."] = "设置治疗条的透明度。",

	["Border"] = "外框",
	["Health Bar"] = "生命条",
	["Health Bar Color"] = "生命条颜色",
	["Healing Bar"] = "治疗条",
	["Center Text"] = "中心文字",
	["Center Text 2"] = "中心文字2",
	["Center Icon"] = "中心图标",
	["Top Left Corner"] = "左上角",
	["Top Right Corner"] = "右上角",
	["Bottom Left Corner"] = "左下角",
	["Bottom Right Corner"] = "右下角",
	["Frame Alpha"] = "框架透明度",

	["Options for %s indicator."] = "%s提示器的选项。",
	["Statuses"] = "状态",
	["Toggle status display."] = "打开/关闭显示状态。",

	["Enable %s indicator"] = "启用%s指示",
	["Toggle the %s indicator."] = "打开/关闭%s指示。",
	["Frame Width"] = "框架宽度",
	["Adjust the width of each unit's frame."] = "调整个体框架的宽度。",
	["Frame Height"] = "框架高度",
	["Adjust the height of each unit's frame."] = "调整个体框架的高度。",
	["Frame Texture"] = "框架材质",
	["Adjust the texture of each unit's frame."] = "调整个体框架的材质。",
	["Border Size"] = "外框大小",
	["Adjust the size of the border indicators."] = "调整外框指示的大小。",
	["Corner Size"] = "边角指示大小",
	["Adjust the size of the corner indicators."] = "调整边角指示的大小。",
	["Enable Mouseover Highlight"] = "启用鼠标悬停高亮",
	["Toggle mouseover highlight."] = "打开/关闭鼠标悬停高亮。",
	["Font"] = "字体",
	["Adjust the font settings"] = "调整字体",
	["Font Size"] = "字体大小",
	["Adjust the font size."] = "调整字体尺寸。",
	["Font Outline"] = "字体描边",
	["Adjust the font outline."] = "调整字体描边。",
	["None"] = "无",
	["Thin"] = "细",
	["Thick"] = "粗",
--	["Font Shadow"] = "",
--	["Toggle the font drop shadow effect."] = "",
	["Orientation of Frame"] = "框架方向",
	["Set frame orientation."] = "设置框架方向。",
	["Orientation of Text"] = "文字方向",
	["Set frame text orientation."] = "设置文字方向。",
	["Vertical"] = "竖直",
	["Horizontal"] = "水平",
	["Icon Size"] = "图标大小",
	["Adjust the size of the center icon."] = "调整中心图标的尺寸。",
	["Icon Border Size"] = "图标外框大小",
	["Adjust the size of the center icon's border."] = "调整屏幕中心图标外框的大小。",
	["Icon Stack Text"] = "图标堆叠文字",
	["Toggle center icon's stack count text."] = "打开/关闭中心图标的堆叠计数文字。",
	["Icon Cooldown Frame"] = "图标冷却时间框架",
	["Toggle center icon's cooldown frame."] = "打开/关闭中心图标的冷却时间框架。",

--	["Throttle Updates"] = "",
--	["Throttle updates on group changes. This option may cause delays in updating frames, so you should only enable it if you're experiencing temporary freezes or lockups when people join or leave your group."] = "",

--	["Bar Options"] = "Leistenoptionen",
--	["Options related to bar indicators."] = "",
--	["Icon Options"] = "",
--	["Options related to icon indicators."] = "",
--	["Text Options"] = "",
--	["Options related to text indicators."] = "",
--}}}

--{{{ GridLayout
	["Layout"] = "布局",
	["Options for GridLayout."] = "Grid 布局的选项。",

	["Drag this tab to move Grid."] = "拖动此标签移动 Grid。",
	["Lock Grid to hide this tab."] = "锁定 Grid 隐藏此标签。",
	["Alt-Click to permanantly hide this tab."] = "Alt-单击总是隐藏此标签。",

	-- Layout options
	["Show Frame"] = "显示框架",

	["Solo Layout"] = "单人布局",
	["Select which layout to use when not in a party."] = "没有小队时所选择使用的布局。",
	["Party Layout"] = "小队布局",
	["Select which layout to use when in a party."] = "在小队时所选择使用的布局。",
	["25 Player Raid Layout"] = "25人团队布局",
	["Select which layout to use when in a 25 player raid."] = "25人团队时所选择使用的布局。",
	["10 Player Raid Layout"] = "10人团队布局",
	["Select which layout to use when in a 10 player raid."] = "10人团队时所选择使用的布局。",
	["Battleground Layout"] = "战场布局",
	["Select which layout to use when in a battleground."] = "在战场时所选择使用的布局。",
	["Arena Layout"] = "竞技场布局",
	["Select which layout to use when in an arena."] = "在竞技场时所选择使用的布局。",
	["Horizontal groups"] = "横向排列队伍",
	["Switch between horizontal/vertical groups."] = "选择横向/竖向显示队伍。",
	["Clamped to screen"] = "保持在屏幕上",
	["Toggle whether to permit movement out of screen."] = "打开/关闭是否允许把窗口移到超出屏幕的位置。",
	["Frame lock"] = "锁定框架",
	["Locks/unlocks the grid for movement."] = "锁定/解锁 Grid 框体来让其移动。",
	["Click through the Grid Frame"] = "透过 Grid 框体点击",
	["Allows mouse click through the Grid Frame."] = "是否允许透过 Grid 框体点击。",

	["Center"] = "中心",
	["Top"] = "顶部",
	["Bottom"] = "底部",
	["Left"] = "左侧",
	["Right"] = "右侧",
	["Top Left"] = "左上",
	["Top Right"] = "右上",
	["Bottom Left"] = "左下",
	["Bottom Right"] = "右下",

	-- Display options
	["Padding"] = "填白",
	["Adjust frame padding."] = "调整框架填白。",
	["Spacing"] = "空隙",
	["Adjust frame spacing."] = "调整框架空隙。",
	["Scale"] = "大小比率",
	["Adjust Grid scale."] = "调整框架大小比率。",
	["Border"] = "外框",
	["Adjust border color and alpha."] = "调整外框的颜色和透明度。",
	["Border Texture"] = "外框材质",
	["Choose the layout border texture."] = "选择外框材质布局。",
	["Background"] = "背景",
	["Adjust background color and alpha."] = "调整背景颜色和透明度。",
	["Pet color"] = "宠物颜色",
	["Set the color of pet units."] = "设定宠物的颜色。",
	["Pet coloring"] = "宠物颜色",
	["Set the coloring strategy of pet units."] = "设置宠物颜色策略。",
	["By Owner Class"] = "以主人的职业颜色",
	["By Creature Type"] = "以种类（野兽/恶魔/人型）",
	["Using Fallback color"] = "使用已知颜色",
	["Beast"] = "野兽",
	["Demon"] = "恶魔",
	["Humanoid"] = "人型",
	["Undead"] = "亡灵",
	["Dragonkin"] = "龙类",
	["Elemental"] = "元素",
	["Not specified"] = "未分类",
	["Colors"] = "颜色",
	["Color options for class and pets."] = "玩家和宠物的颜色选项。",
	["Fallback colors"] = "已知颜色",
	["Color of unknown units or pets."] = "未知单位/宠物颜色。",
	["Unknown Unit"] = "未知单位",
	["The color of unknown units."] = "未知单位颜色。",
	["Unknown Pet"] = "未知宠物",
	["The color of unknown pets."] = "未知宠物的颜色。",
	["Class colors"] = "职业颜色",
	["Color of player unit classes."] = "玩家职业颜色。",
	["Creature type colors"] = "生物种类颜色",
	["Color of pet unit creature types."] = "宠物的生物种类的颜色。",
	["Color for %s."] = "%s的颜色。",

	-- Advanced options
	["Advanced"] = "高级",
	["Advanced options."] = "高级选项。",
	["Layout Anchor"] = "布局锚点",
	["Sets where Grid is anchored relative to the screen."] = "设置屏幕中 Grid 的锚点。",
	["Group Anchor"] = "队伍锚点",
	["Sets where groups are anchored relative to the layout frame."] = "设置布局中队伍的锚点。",
	["Reset Position"] = "重置位置",
	["Resets the layout frame's position and anchor."] = "重置布局框架的位置和锚点。",
	["Hide tab"] = "隐藏标签",
	["Do not show the tab when Grid is unlocked."] = "当未锁定 Grid 时不显示标签。",
--}}}

--{{{ GridLayoutLayouts
	["None"] = "无",
	["By Class 10 w/Pets"] = "10人职业",
	["By Class 10"] = "10人职业以及宠物",
	["By Class 25 w/Pets"] = "25人职业",
	["By Class 25"] = "25人职业以及宠物",
	["By Group 5"] = "5人小队",
	["By Group 5 w/Pets"] = "5人小队以及宠物",
	["By Group 10"] = "10人团队",
	["By Group 10 w/Pets"] = "10人团队以及宠物",
	["By Group 15"] = "15人团队",
	["By Group 15 w/Pets"] = "15人团队以及宠物",
	["By Group 25"] = "25人团队",
	["By Group 25 w/Pets"] = "25人团队以及宠物",
	["By Group 25 w/Tanks"] = "25人团队及坦克",
	["By Group 40"] = "40人团队",
	["By Group 40 w/Pets"] = "40人团队以及宠物",
--}}}

--{{{ GridLDB
--	["Click to toggle the frame lock."] = "",
--	["Right-Click to open the options menu."] = "",
--}}}

--{{{ GridRange
	-- used for getting spell range from tooltip
	["(%d+) yd range"] = "(%d+)码射程", -- changed from 码距离 as per hehehillman (ticket #166)
--}}}

--{{{ GridStatus
--	["Indicators"] = "",
--	["Options for assigning statuses to indicators."] = "",
	["Status"] = "状态",
	["Options for %s."] = "%s状态的选项。",
	["Reset class colors"] = "重置职业颜色",
	["Reset class colors to defaults."] = "重置职业颜色为默认。",

	-- module prototype
	["Status: %s"] = "状态：%s",
	["Color"] = "颜色",
	["Color for %s"] = "%s的颜色",
	["Priority"] = "优先度",
	["Priority for %s"] = "%s的优先度",
	["Range filter"] = "距离过滤",
	["Range filter for %s"] = "%s的距离过滤",
	["Enable"] = "启用",
	["Enable %s"] = "启用%s",
--}}}

--{{{ GridStatusAggro
	["Aggro"] = "仇恨",
	["Aggro alert"] = "仇恨警报",
	["High Threat color"] = "高威胁颜色",
	["Color for High Threat."] = "高威胁时的颜色。",
	["Aggro color"] = "仇恨颜色",
	["Color for Aggro."] = "获得仇恨时的颜色。",
	["Tanking color"] = "坦克颜色",
	["Color for Tanking."] = "坦克时的颜色。",
	["Threat"] = "威胁",
	["Show more detailed threat levels."] = "显示更多威胁分级。",
	["High"] = "高",
	["Tank"] = "坦克",
--}}}

--{{{ GridStatusAuras
	["Auras"] = "光环",
	["Debuff type: %s"] = "减益类型：%s",
	["Poison"] = "毒药",
	["Disease"] = "疾病",
	["Magic"] = "魔法",
	["Curse"] = "诅咒",
	["Ghost"] = "幽灵",
	["Add new Buff"] = "增加新的增益",
	["Adds a new buff to the status module"] = "状态模组添加一个新的增益",
	["<buff name>"] = "<增益名称>",
	["Add new Debuff"] = "增加新的减益",
	["Adds a new debuff to the status module"] = "状态模组添加一个新的减益",
	["<debuff name>"] = "<减益名称>",
	["Delete (De)buff"] = "删除 增(减)益",
	["Deletes an existing debuff from the status module"] = "删除状态模组内已有的一个增（减）益",
	["Remove %s from the menu"] = "从列表中移除%s",
	["Debuff: %s"] = "减益：%s",
	["Buff: %s"] = "增益：%s",
	["Class Filter"] = "职业过滤",
	["Show status for the selected classes."] = "显示选定职业的状态。",
	["Show on %s."] = "在%s上显示。",
	["Show if mine"] = "显示自身",
	["Display status only if the buff was cast by you."] = "显示你施放增益时的状态。",
	["Show if missing"] = "缺少时显示",
	["Display status only if the buff is not active."] = "仅在增益缺少时才显示状态。",
	["Filter Abolished units"] = "过滤无效单位",
	["Skip units that have an active Abolish buff."] = "忽略单位上存在无效效果。",
	["Show duration"] = "显示持续效果",
	["Show the time remaining, for use with the center icon cooldown."] = "显示的剩余时间，用于中心的图标冷却。",
--}}}

--{{{ GridStatusHeals
	["Heals"] = "治疗",
	["Incoming heals"] = "正被治疗",
	["Ignore Self"] = "忽略自己",
	["Ignore heals cast by you."] = "忽略对自己施放的治疗。",
--	["Minimum Value"] = "",
--	["Only show incoming heals greater than this amount."] = "",
--}}}

--{{{ GridStatusHealth
	["Low HP"] = "低",
	["DEAD"] = "死",
	["FD"] = "假",
	["Offline"] = "离",
	["Unit health"] = "血量",
	["Health deficit"] = "损失的血量",
	["Low HP warning"] = "低血量警报",
	["Feign Death warning"] = "假死提示",
	["Death warning"] = "死亡警报",
	["Offline warning"] = "掉线警报",
	["Health"] = "血量",
	["Show dead as full health"] = "把死亡的显示为满血",
	["Treat dead units as being full health."] = "把死亡的显示为满血。",
	["Use class color"] = "使用职业颜色",
	["Color health based on class."] = "用职业颜色来显示血量。",
	["Health threshold"] = "血量临界点",
	["Only show deficit above % damage."] = "只显示已经损失了%的血量。",
	["Color deficit based on class."] = "用职业颜色来显示损失的血量。",
	["Low HP threshold"] = "低血量临界点",
	["Set the HP % for the low HP warning."] = "设置低血量警报的临界点。",
--}}}

--{{{ GridStatusMana
	["Mana"] = "法力",
	["Low Mana"] = "低法力",
	["Mana threshold"] = "法力临界点",
	["Set the percentage for the low mana warning."] = "设置低法力警告的临界点。",
	["Low Mana warning"] = "低法力警报",
--}}}

--{{{ GridStatusName
	["Unit Name"] = "名字",
	["Color by class"] = "使用职业颜色",
--}}}

--{{{ GridStatusRange
	["Range"] = "距离",
	["Range check frequency"] = "距离检测的频率",
	["Seconds between range checks"] = "多少秒检测一次距离",
	["More than %d yards away"] = "距离超过%d码",
	["%d yards"] = "%d码",
	["Text"] = "文字",
	["Text to display on text indicators"] = "在文字提示器上显示文字",
	["<range>"] = "<距离>",
--}}}

--{{{ GridStatusReadyCheck
	["Ready Check"] = "检查就绪",
	["Set the delay until ready check results are cleared."] = "设置准备就绪检查结果清除的延迟。",
	["Delay"] = "延迟",
	["?"] = "？",
	["R"] = "是",
	["X"] = "否",
	["AFK"] = "暂离",
	["Waiting color"] = "等待颜色",
	["Color for Waiting."] = "等待时的颜色。",
	["Ready color"] = "就绪颜色",
	["Color for Ready."] = "已就绪时的颜色。",
	["Not Ready color"] = "未准备好颜色",
	["Color for Not Ready."] = "未准备好时的颜色。",
	["AFK color"] = "暂离颜色",
	["Color for AFK."] = "暂离时的颜色。",
--}}}

--{{{ GridStatusTarget
	["Target"] = "目标",
	["Your Target"] = "你的目标",
--}}}

--{{{ GridStatusVehicle
	["In Vehicle"] = "使用载具",
	["Driving"] = "驾驶中",
--}}}

--{{{ GridStatusVoiceComm
	["Voice Chat"] = "语音",
	["Talking"] = "正在说话",
--}}}

}