local L = LibStub("AceLocale-3.0"):NewLocale("BloodShieldTracker", "enUS", true, false)

if not L then return end

L["Absorbed/Total Shields/Percent:"] = true
L["Appearance"] = true
L["Applied Sound"] = true
L["AppliedSoundDesc"] = "The sound to play when a Blood Shield is applied."
L["Bar Color"] = true
L["Bar Depleted Color"] = true
L["Blizzard"] = true
L["Blood Shield Bar"] = true
L["Blood Shield Data"] = true
L["Blood Shield Max Value"] = true
L["Blood Shield Usage"] = true
L["Blood Shield bar height"] = true
L["Blood Shield bar width"] = true
L["BloodShieldBarColor_OptionDesc"] = "Change the color of the blood shield bar."
L["BloodShieldBarTextColor_OptionDesc"] = "Change the color of the text on the blood shield bar."
L["BloodShieldBar_Desc"] = "The Blood Shield Bar is displayed any time a Blood Shield is present on the Death Knight.  The bar will calculate the initial, maximum value of the shield and will track the remaining value of the shield based on incoming absorbed attacks.  When the shield is removed from the Death Knight, the bar will be removed."
L["BloodShieldDepletedBarColor_OptionDesc"] = "Change the depleted color of the Shield Bar.  This will change what color is shown for the part of the bar not filled."
L["BloodShieldTracker_Desc"] = "Blood Shield Tracker is an addon for Blood Death Knight tanks.  It provides a bar to track the Blood Shield and a bar to track the estimated Death Strike heal."
L["Change the height of the blood shield bar."] = true
L["Change the height of the estimated healing bar."] = true
L["Change the width of the blood shield bar."] = true
L["Change the width of the estimated healing bar."] = true
L["Colors"] = true
L["Colors for Minimum Heal"] = true
L["Colors for Optimal Heal"] = true
L["Config Mode"] = true
L["Could not determine talents."] = true
L["Current and Maximum"] = true
L["Dimensions"] = true
L["Enable the Blood Shield Bar."] = true
L["Enable the Estimated Healing Bar."] = true
L["Enabled"] = true
L["EstHealBarMinBackgroundColor_OptionDesc"] = "Change the background color of the Estimated Heal Bar for minimum Death Strike heals. "
L["EstHealBarMinColor_OptionDesc"] = "Change the color of the Estimated Heal Bar for minimum Death Strike heals."
L["EstHealBarMinTextColor_OptionDesc"] = "Change the color of the text of the Estimated Heal Bar for minimum Death Strike heals."
L["EstHealBarOptColor_OptionDesc"] = "Change the color of Estimated Heal Bar for optimal Death Strike heals (i.e. bigger than the minimum)."
L["EstHealBarOptTextColor_OptionDesc"] = "Change the color of the text of the Estimated Heal Bar for optimal Death Strike heals (i.e. bigger than the minimum)."
L["EstHealBarShowText_OptDesc"] = "Toggle showing the text on the estimated heal bar.  If the text is not shown, only the estimated heal will be shown."
L["Estimated Healing Bar"] = true
L["Estimated Healing bar height"] = true
L["Estimated Healing bar width"] = true
L["EstimatedHealingBar_Desc"] = "The Estimated Healing Bar provides an estimate of the size of the Death Strike heal if Death Strike is used at that moment.  If the heal will be the minimum (i.e. 10% of maximum health) then the bar is red by default.  If the heal is larger than the minimum, an optimal heal, then the bar turns green by default.  You can use these two colors to know when is the best time to Death Strike.  You can configure the colors of both states below."
L["Font"] = true
L["Font size"] = true
L["Font size for the bars."] = true
L["Font to use for this panel."] = true
L["Font to use."] = true
L["Full"] = true
L["General Options"] = true
L["HealBarText"] = "Est. Heal"
L["Height"] = true
L["Hide out of combat"] = true
L["HideOOC_OptionDesc"] = "Hide the Estimated Healing Bar when out of combat."
L["Left"] = true
L["Lock bar"] = true
L["Lock damage bar"] = "Lock bar"
L["Lock estimated healing bar"] = "Lock bar"
L["Lock shield bar"] = true
L["Lock status bar"] = true
L["Lock the damage bar from moving."] = true
L["Lock the estimated healing bar from moving."] = true
L["Lock the shield bar from moving."] = true
L["Lock the status bar from moving."] = true
L["Min - Max / Avg:"] = true
L["Minimap Button"] = true
L["Minimum Bar Background Color"] = true
L["Minimum Bar Color"] = true
L["Minimum Text Color"] = true
L["Number of Minimum Shields:"] = true
L["Only Current"] = true
L["Only Maximum"] = true
L["Only Percent"] = true
L["Only for Blood DK"] = true
L["OnlyForBlood_OptionDesc"] = "Toggles if the addon is only enabled for Blood DKs or if it is enabled for any DK.  The Estimated Heal Bar will still work for non-Blood DKs if this is set to false."
L["Optimal Bar Color"] = true
L["Optimal Text Color"] = true
L["Position"] = true
L["Removed Sound"] = true
L["RemovedSoundDesc"] = "The sound to play when a Blood Shield is removed."
L["Right"] = true
L["Scale"] = true
L["ScaleDesc"] = "Set the bar scaling."
L["ShieldSoundEnabledDesc"] = "Enable playing sounds for the Blood Shield."
L["ShieldTextFormat_OptionDesc"] = "Specifies the format of the text on the shield bar."
L["Shields Total/Refreshed/Removed:"] = true
L["Shift + Left-Click to reset."] = true
L["Show Text"] = true
L["Show Time"] = true
L["ShowBar"] = "Show background"
L["ShowBarDesc"] = "Show the bar and border, when disabled only the text will appear."
L["ShowBorder"] = "Show Border"
L["ShowBorderDesc"] = "Show the border around the bar."
L["ShowTime_OptionDesc"] = "Toggle if the time remaining is shown on the bar."
L["Sound"] = true
L["StatusBarTexture"] = "Statusbar Texture"
L["StatusBarTextureDesc"] = "Texture to use for the bar."
L["Text Color"] = true
L["Text Format"] = true
L["Texture"] = true
L["Time Remaining"] = true
L["TimePosition_OptionDesc"] = "Position on the bar to display the time remaining."
L["Toggle config mode"] = true
L["Toggle the minimap button"] = true
L["Toggles the display of informational messages"] = true
L["Usage Min - Max / Avg:"] = true
L["Verbose"] = true
L["Width"] = true

